#ifndef __SETTINGS_H__
#define __SETTINGS_H__

#include "VisiblePartFlags.h"
#include "TransparencyMode.h"
#include <wx/window.h>

struct GlobalSettings
{
	static VisiblePartFlags ViewFlags;
	static TransparencyMode Transparency;
	static bool FollowCursor;
	static bool Animate;
	static bool Ghost;
	static bool AlphaCheckerboard;
	static wxString LastBackground;
	static bool TextureOverlay;
};

#endif